Blog

Devlog: Building a Slingshot for Unreal Engine

Devlog: Building a Slingshot for Unreal Engine

We're building a Slingshot in Unreal Engine as an alternative for gun mechanics

Thijs ReusThijs Reus
·December 12, 2025
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Behind the scenes: Snow shoveling in Ho-Ho Hunt

Behind the scenes: Snow shoveling in Ho-Ho Hunt

A technical deep dive into building the dynamic snow shoveling mechanic for Ho-Ho Hunt, exploring Unity shaders, compute shaders, and real-time heightmap manipulation

Matthias GallMatthias Gall
·November 27, 2025
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Devlog: Packed Level Actors for Unreal Engine

Devlog: Packed Level Actors for Unreal Engine

We're looking into Packed Level Actors in Unreal Engine and how to improve performance when using multiple instances of the same PLA in a map

Thijs ReusThijs Reus
·November 14, 2025
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Devlog: Multiplayer for Mixed Reality

Devlog: Multiplayer for Mixed Reality

We're exploring Multiplayer capabilities for Mixed Reality experiences

Thijs ReusThijs Reus
·September 19, 2025
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Devlog: Concept Vertical - Virtual Experience on 3x3 Meters

Devlog: Concept Vertical - Virtual Experience on 3x3 Meters

We make a concept for a free roam experience

Alexander ZoggolisAlexander Zoggolis
·September 12, 2025
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When Halloween Meets XR: Turning Seasonal Engagement into Memorable Experiences

When Halloween Meets XR: Turning Seasonal Engagement into Memorable Experiences

Don't settle for basic Halloween marketing - use XR to create unforgettable seasonal experiences that engage your audience and drive measurable results

Matthias GallMatthias Gall
·September 5, 2025
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Devlog: Passthrough Materials for Mixed Reality

Devlog: Passthrough Materials for Mixed Reality

We're exploring Passthrough Materials to dynamically blend the virtual and real world in Mixed Reality

Thijs ReusThijs Reus
·August 29, 2025
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Devlog: How a VR experience comes to life

Devlog: How a VR experience comes to life

We're giving you a behind-the-scenes look at our demo project, an escape VR experience developed entirely in-house.

Alexander ZoggolisAlexander Zoggolis
·August 15, 2025
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Devlog: First Steps in Mixed Reality

Devlog: First Steps in Mixed Reality

We're exploring the Mixed Reality capabilities of the Meta Quest 3 using Unreal Engine and the MetaXR plugin

Thijs ReusThijs Reus
·August 8, 2025
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The XR Revolution: Why Now is the Time to Dive In

The XR Revolution: Why Now is the Time to Dive In

I can't help but feel a surge of optimism every time I look at the Extended Reality (XR) landscape. While some might still see it as a futuristic concept, something out of a sci-fi movie, the truth is, XR is here, it's accessible, and it's poised to fundamentally transform how businesses connect with their audiences, train their teams, and even design their products. Forget the clunky prototypes of yesteryear; we're at a pivotal inflection point...

Matthias GallMatthias Gall
·July 24, 2025
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